Heroes 5 Manual - 3.0 to 3.1 changelog
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Publié par
isavenkov
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-------------------------------------Heroes 5 Manual - 3.
0 to 3.
1 changelog
-------------------------------------Legend:
- FIX: bug correction or important missing detail in previous manual
- UPD: update due to a balance change or new...
[Plus]
-------------------------------------Heroes 5 Manual - 3.
0 to 3.
1 changelog
-------------------------------------Legend:
- FIX: bug correction or important missing detail in previous manual
- UPD: update due to a balance change or new feature in the latest patch
- NEW: new content (new section, new comment.
.
.
)
[Generic]
- UPD: new 3.
1 official texts used
- NEW: creatures listed in the abilities section are now links to the corresponding
creatures table
- NEW: First pages slightly reorganized
[Heroes]
- FIX: Coven Mistress (Dungeon) - bonus shot doesn t trigger with area spells
- FIX: if the Avatar of Death is killed, Arantir loses all his Mana points
immediately
- FIX: details added for Pounder and Warchief (Stronghold)
- FIX: official description fixed for Paragon Knight (Haven) and Banshee
(Necropolis) - effect does not increase with the hero s level
- NEW: comment added for Golden Tongue (Fortress)
- FIX: Tracker (Stronghold) formulas fixed and effects explained
[Duel Heroes]
- UPD: multiple Duel Heroes updated to 3.
1 (+ some errors fixed from 3.
0)
- FIX: stats bonus from Enlightnement is now indicated (it is applied randomly on
each duel)
[Skills]
- FIX: SkillTrees/SkillWheels - Wizard: Remote Control also requires Mark of the
Wizard
- FIX: SkillTrees/SkillWheels - Warlock: Teleport Assault requires Pathfinding, not
Scouting
- FIX: SkillTrees/SkillWheels - Demon Lord: Gate Master requires Recruitment, not
Diplomacy
- FIX: Attack/Retribution - the bonus is limited to 25%
- FIX: Dark Magic/Corrupted Soil affects only non-flying creatures
- FIX: Blood Rage/Powerful Blow - the chance for a critical strike is increased by
10% (giving 40% with Excruciating Strike, and 10% without).
The Barbarian spends
only half a turn to place the link.
- UPD: Light Magic/Storm Wind - enemy flyers -20% Initiative, -2 Speed (instead of
-10%/-1)
- UPD: Summoning Magic/Fog Veil - enemy shooters damage decreased by 20% (instead
of 10%)
- UPD: Logistics/Warpath movement points bonus reduced to 250 (instead of 350)
- UPD: Defence/Defend Us All: Goblins reinforcements now depends on the current
week s number
- NEW: Sorcery/Mana Regeneration - Mana regeneration rate is doubled to 2*Knowledge
Mana Points per day
- NEW: Enlightenment/Intelligence - Mana regeneration rate is not increased
[Creatures]
- UPD: Zealots now have 7 shots (instead of 5)
- UPD: Horned Grunts now have Defense 2, Initiative 8 (instead of Defense 1,
Initiative 9)
- UPD: Matron icon updated
- FIX: Whirlwind only damages enemies
- FIX: Force Arrow does not stun the target
[Moins]
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